Weapons

Again, as in all RPGs, you need tools to fight off the evil of the world, and to lay waste to your enemies. Might as well be well armed.

Weapon Range Damage/Bonus Cost(gp)
Basic Short Sword 1d6-1 2
Basic Long Sword 1d3+1 3
Battleaxe 1d6+2 8
Club   1d3+1 1
Dagger 20′ if thrown 1d6-2/1d6 if thrown 2
Flail 1d6 6
Handaxe 1d6 4
Javelin 60’ 1d6 1
Long Bow 120′ 1d6-2 30
Long Sword 1d6+1 9
Mace 1d6 5
Minor Staff   1d3 2
Polearm 1d6+2 7
Short Bow 100′ 1d6 25
Short Sword 1d6 6
Sling 80′ 1d6-1 2
Spear 1d6+1 3
Staff   1d6 5
Warhammer 1d6+1 5
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